A former knight of legendary skill, his many exploits have given him the name "Shield of Miglance." He has a metallic cape made of stab-proof metal thread. The loss of his eye in battle almost forced him into retirement, but instead he was given a special position by the king. He has now left that post and is making his money as a mercenary.
Bertrand is an earth-elemental physical tank. His ability to provoke multiple enemies combined with his self-buffing skill makes him an extremely reliable tanking unit. Like all spear units, Bertrand has impressive END, allowing him to absorb physical hits even more effectively.
· Low MP pool and high MP-usage skills require constant backline regenerating.
· Even with high SPR he has no skills that shield against magic based attacks.
· Unable to shield against AoE attacks.
·[His low speed is an advantage: moving slower than enemies allows Bertrand to absorb one more hit on the turn of him switching out, shielding your incoming unit]
Bertrand is essentially used against bosses. There are many cases where a boss will have multiple AoE attacks - in which case his Rage debuff becomes useless. However, due to his self-buff for physical defence, he could be left out front to tank specific hits by himself while the rest of the team heals up in the back row.
· Tanking a lot of physical hits by himself
· Applying PWR debuffs and Rage so other units can avoid damage altogether
As long as new bosses are made, Bertrand will stay relevant and usable for the foreseeable future. In terms of raw physical defence, he’s more than tanky enough to take multiple hits before needing heals. AE overall has very few tanking units, so at times when a tank is needed, Bertrand is exceptional at taking on any task.
Ask me to do it and I get it done!
Physical resistance of all party members +10% (1 turn) and inflict Rage on all enemies
I'll clean up the mess here!
Physical resistance of all party members +20% (1 turn) and inflict Rage on all enemies
I have to protect that which I can!
Physical resistance of all party members +30% (1 turn) and inflict Rage on all enemies
A great and unique tank-related VC. With 100% accuracy, this guarantees that whatever single target attack is thrown at you next, it will be aimed at Bertrand who also supplies himself with the physical resistance buff.
Piercing attack on all enemies (S) and inflict Rage
Being a low MP-cost move, even with his low MP pool Bertrand is able to inflict Rage on enemies over and over again, ensuring that your team is well protected.
Earth type piercing attack on a single enemy (S)
Earth type piercing attack on a single enemy (M)
Power of all enemies -15% (3 turns) and Stun
Physical resistance of user +70% (3 turns)
An overwhelmingly powerful self-buff that highlights Bertrand as one of the tankiest units in the game.
Piercing attack on all enemies (L) and inflict Rage
Piercing attack on a single enemy (XL) and Power -20% (3 turns) and Inflict Pain and Rage (Ignore target resistance)
Manifest Weapon Preemptive piercing attack on a single enemy (XL) and Power -30% (3 turns) and Inflict Pain and Rage (Ignore target resistance) for 3 turns
The PWR down provided by Overbear stacks with his physical defence up skills and VC, helps further reducing incoming physical damage. The guaranteed Rage further shields teammates from getting damaged consistently.
Piercing attack on all enemies (XL) and inflict Rage
Manifest Weapon Piercing attack on all enemies (XL) and inflict Rage (3 turns)
Increases user max HP
Counter: when physically attacked, restore user MP by 50 (3 turns)