A Soprano singer with a group of performers from the floating city of Nilva. He also plays the harp, and is so good people say that he might be magically gifted. Perhaps as a result of being the youngest of five, he has a tendency to act spoiled.
Ciel is an earth-elemental support recognized for his support utility skills, particularly his defensive support skills that aid against both magic-based and physical-based bosses.
· As a bow user, his damage is on the lower side.
· Lacks multi-hit skills.
· He requires 30 tomes to promote. While you get 20 from story rewards, you still need to grind AD or buy his tomes in tsubura shop. This can be somewhat costly and require time.
Ciel is primarily a support, so do not expect too much damage potential from him. While he's not too great on the offensive side, his defensive support is great. Type resistance will decrease all elemental damage, magical and physical.
· Amplifying damage with earth elemental debuff and VC
· Providing physical damage mitigation and elemental damage mitigation
His VC is unique to him alone and it provides a very nice boost to mages and healers. He is also relatively easy to get if you have enough AD keycards to spare. While his skill kit is not outstanding, it's practical to have him in reserves for his resist buff and power debuff if absolutely necessary.
I'll take it from here!
Intelligence of all party members +10% and Speed +10% (1 turn)
Do your best!
Intelligence of all party members +20% and Speed +20% (1 turn)
I'll pull out all the stops this time!
Intelligence of all party members +30% and Speed +30% (1 turn)
A very good VC for mages and healers, but Ciel himself does not benefit from the INT buff. This is especially so as it counters the slow innate SPD of most mages.
Piercing attack on a single enemy (S) and power -15% (3 turns)
Earth type piercing attack on a single enemy (S)
Piercing attack on all enemies (S)
Earth type piercing attack on a single enemy (M)
Type resistance of all party members +30% (5 turns)
Arguably Ciel's most noteworthy skill because of its long 5 turn duration and low MP cost, allowing for more flexible actions to be taken while this buff is active.
Piercing attack on a single enemy (L) and Power -20% (3 turns)
Earth type piercing attack on all enemies (L) and Earth type resistance -25% (3 turns)
A nice AoE skill to amplify earth damage and clear normal battle mobs.
Piercing attack on a single enemy (XL) and Power -25% (3 turns)
A very effective debuff against physical moves as 25% is among the highest debuff percentage. Its one drawback is that it will not land 100% of the time.