Review doc credits to: @Exas, @Naeliarc, @Chivience from the unofficial Another Eden Discord (Please let one of them know on Discord if you find any mistakes/errors)
A magic user specializing in fire magic, he is able to freely use a hellish flame to instantly burn his enemies to a crisp. Believing his magic to be unbeatable, he wanders the land looking for people to challenge. He can be arrogant and stubborn, and will show no mercy to those he challenges.
Review
Gariyu is a highly versatile fire-elemental attacker mage obtainable from a Chance Encounter. He comes with impressive MP and a strong AoE skill, as well as a defensive skill against wind units. Like all staff users, he has high magic defence and can be trusted to tank magic hits.
Drawbacks
· He is one of the slowest out of all the 5*s, sometimes being outsped by enemies in Otherlands VH, making it difficult for him to be an effective mob clearer.
· Currently no reliable way to get shadow, resulting in him being stuck with 4 shadow.
Useful for
Gariyu is a versatile unit, dealing both high damage numbers and providing defensive support against wind enemies.
· Mob clearing, and consequently EXP farming
· Consistently dealing damage to enemies (bosses and long fights in particular)
· Greatly reducing wind damage
Futureproof
Although versatile, Gariyu suffers from his exceedingly low speed. This causes him to suffer due to his inability to outspeed mobs before they get a turn. For certain content that involves fighting a strong wind-elemental boss, he could still be useful for his wind-resistance skill.
Rarity Class
2★
Caster
3★
Sorcerer
4★
Wizard
5★
Flame lord
Valor Chants
What complete dimwits!
Fire type resistance of all enemies -20% (1 turn)
I’ll make you ashes.
Fire type resistance of all enemies -25% (1 turn)
Leave the rest to the master!
Fire type resistance of all enemies -30% (1 turn)
When Gariyu comes into the battlefield, he significantly boosts the damage of your fire units. However, if he is the sole fire unit in your team, it is best to simply keep him in the battlefield at all times to deal damage and protect your units.
Skill
Description
Size
MP
Flame Strike
Fire type magic attack on all enemies (S)
S
17
Fire Ball
Fire type magic attack on a single enemy (S)
S
12
Burning Shield
Physical resistance of all party members +15% and Wind type resistance +50% (3 turns)
28
Burning Shield is a staple skill against wind enemies, crippling their damage output and protecting your units from near-death nukes
Rapid Fire
Fire type magic attack on a single enemy x2 (M)
M
24
Fiendish Flame
Fire type magic attack on a single enemy (L) and Power -15% (3 turns) and Inflict Poison
L
45
This move is used largely for its PWR debuff on enemies, allowing Gariyu to reduce damage by enemies with physical attacks. However, it is worth noting that the landing of PWR down is not consistent.
Helix Banefire
Fire type magic attack on all enemies (L)
L
37
Explosion
Fire type magic attack on a single enemy x2 (XL)
XL
44
Manifest Weapon Fire type magic attack on a single enemy x2 (XL)
Intelligence of all party members +20% (3 turns: max stack x3 +40%)
Staff equipped characters' damage +50% (3 turns) (Multiplier x1.5)
XL
37
A strong offensive skill which allows Gariyu to deal a good amount of damage to bosses.
Inferno
Fire type magic attack on all enemies (XL)
XL
47
Manifest Weapon Fire type magic attack on all enemies (XL)
Inflict stun + Restore user's HP (10% dmg inflicted)
+50% increased damage at max HP (Multiplier x1.5)