A Synth Human designed to look in her twenties. A special model created personally by none other than Professor Chronos, progenitor of the Synth Human race. Her personality and intellectual capacity are almost indistinguishable from that of a human. She is seeking for a peaceful way to co-exist with humanity.
Helena is an earth-type DPS/support who can increase the damage of party’s physical and magical attackers, extend AF and mob clear.
· Much like many mages, she suffers from a lack of SPD as well as DEF.
· Have to pick between either more damage (Earth Edge) or more hits (Star Burst) in AF.
· Her debuffs are not guaranteed.
Very straightforwardly, Helena is a typical damage buffer for both magic and physical-based attacks, debuffer, and AF extender.
· Mob clearing, and consequently EXP farming
· Increasing both magical and physical damage output
· Extending and sustaining AF
Helena is a free jack-of-all-trade support and fits into teams easily. While she may still be used in boss fights in the future for her triple-hit move, she will likely be outperformed by other specialists in damage dealing. Nonetheless, she is a decent free unit who you can choose to promote.
Would you like to test my power?
Intelligence for all party members +15% (1 turn)
Let's counter their attack.
Intelligence for all party members +25% (1 turn)
I call upon the stars!
Intelligence for all party members +35% (1 turn)
This greatly increases magical attack damage and healing output for the members in the frontline. The main way to use this is to swap her in the turn before you AF.
Magic attack on a single enemy (S) and Physical resistance -15% (3 turns)
Earth type magic attack on a single enemy (S)
Piercing attack on a single enemy (S) and Power -15% (3 turns)
This skill can be used to reduce damage from an enemy’s physical attack or charge AF on enemies that are weak to piercing. However, it should be noted that the PWR down on this move is considered to be quite small.
Earth type magic attack on a single enemy (M)
Earth type magic attack on a single enemy (L) and Speed -20% (3 turns)
This is Helena’s main earth damage dealing move against bosses, especially since the SPD reduction could be helpful on particularly fast ones. However, is merely a single-hit move with a long animation, which is not preferable for AF.
Magic attack on a single enemy x3 (L) and Physical resistance -20% (3 turns)
Earth type magic attack on all enemies (XL)
A simple XL AoE attack to clear out mobs.
Magic attack on a single enemy x3 (XL) and Physical resistance -25% (3 turns)
While this skill is non-elemental and does not receive an elemental modifier, it is good for charging the AF bar as well as increasing damage output of your physical attackers. Sadly, not many of her skills would benefit from this debuff since they are mostly magic-based attacks.