Review doc credits to: @Exas, @Naeliarc, @Chivience from the unofficial Another Eden Discord (Please let one of them know on Discord if you find any mistakes/errors)
The head of "IDEA," IDA Academy's student council. As graceful as a butterfly, and as cool as a cucumber, she's also sharp as a tack. In fact, the other elite student members of IDEA all rely on her brilliance. She's chasing after something that means life or death to her, but what could it be...
Review
Isuka is a wind-elemental support/attacker. She is well known for her incredibly defensive VC.
Drawbacks
· If a boss uses purely physical or magic attacks, a unit specifically catered to mitigating those is better than isuka’s VC.
· Her attacking skills use quite a large amount of MP, resulting in times where she needs to be switched into the back row for MP recovery.
· While she can set up her buff for AF, she does not have any multi-hit skills and is therefore not optimal for AF extension.
Useful for
Isuka is - for the most part - used against bosses. Outside of her simple AoE attack, most of her skills (and her VC) are more beneficial for a boss fight.
· Preparing a full physical attacking team with buffs for AF
· Reducing all forms of enemy damage with her VC
· Simple mob killing
Futureproof
Isuka’s VC is a safe way to ensure that one can take a boss’ hit without having to worry about getting one-shot by it. There is a chance that she will fall off as more units are released with similar methods of debuffing, however her ATK+SPD buff is exceedingly beneficial to physical teams.
Rarity Class
2★
Fighter
3★
Master
4★
Master fencer
5★
Admiral
Valor Chants
We have to work together!
Power of all enemies -10% and Intelligence -10% (1 turn)
Let us dominate the battlefield.
Power of all enemies -15% and Intelligence -15% (1 turn)
We can do this, together!
Power of all enemies -20% and Intelligence -20% (1 turn)
Many people use Isuka in certain fights for this VC alone. The ability to debuff both PWR and INT with 100% accuracy makes it an overwhelmingly powerful tool against certain bosses.
Skill
Description
Size
MP
Fragile Dream
Slash attack on a single enemy (S) and Speed -15% (3 turns) and inflict Pain
S
20
Wind Cut
Wind type slash attack on a single enemy (S).
S
12
Lunar Laceration
Slash attack on a single enemy (M) and slash resistance -20% (3 turns)
M
28
Tearing Flicker
Wind type slash attack on all enemies (M)
M
27
Hastening Melody
Power of all party members +20% and Speed +20% (3 turns)
18
An exceptional skill to use on a full physical attacking team at any time. Due to its 3-turn duration, it can be used in preparation for an AF to help your team as a whole do significantly more damage.
Feeble Dream
Slash attack on a single enemy (L) and Speed -20% (3 turns) and inflict Pain
L
40
Utopia
Wind type slash attack on all enemies (XL)
XL
47
Manifest Weapon Wind type slash attack on all enemies (XL)
Damage increases from number of distinct debuffs on target
Number of debuffs: 1 > 2 > 3 > 4 > 5 (max)
Skill multiplier: 231% > 252% > 273% > 294% > 315%
+100% Damage if target is afflicted with Pain. (Multiplier x2)
XL
39
Although it is only a single-hit move and comes with no added effects, this AoE hits relatively hard and is good for regular mob clearing.
Butterfly's Dream
Slash attack on a single enemy (XL) and Speed -25% (3 turns) and inflict Pain
XL
52
Manifest Weapon Slash attack on a single enemy (XL) and Speed -50% and Pierce resistance -20% and Type resistance -20% (3 turns) and inflict Pain
XL
44
With Isuka’s decent PWR, her Pain debuff can add quite a decent amount of damage to every turn. On top of this, the speed debuff can help your team outspeed faster enemies.
Manifest Weapon
Level
Atk
Magic Atk
Innocence
60
198
33
Strategy
Difficulty: Easy My Team: Wind Team + Mariel
Note:
I have not got Fire Zone and grasta when I recorded my fight below.
This is just to show that you can win without them
If you have them, it will surely make it easier
Strategy:
- Survive the 1st turn
- Setup Wind Team AF with Wind Zone
Turn 1: Mariel casts Aurora Force
DPS uses skills to increase damage output and AF bar
Turn 2: Isuka swaps with Wind Zone caster
Mariel swaps with another Wind DPS
DPS uses skills to increase damage output and AF bar
One party member might die
Turn 3: If no one dies, use AF bar to finish
else, bring another Isuka back in