A student from the temple in the city of Unigan. Having undertaken strict training from a young age, she is already proficient in healing magic. She loves cats so much that she will drop everything to play with them.
Mariel AS is a non-elemental healer/support mage, recognized primarily for being the only unit currently in the game capable of reviving units and healing all 6-units in a battle (front and back row).
· Mariel AS has no notable magic attack spell, leaving her defenseless.
· She loses her regen when comparing AS skill with OG.
· When reviving downed allies, they are revived with only 1 HP.
She is useful in any situation, one that comes to mind is when the boss's first move is to one-shot a character right off the first turn (i.e.: Uquaji), reviving them will cost one turn. Switching continuously Mariel AS in and out for free heals is very coveted but harder fights will make that nearly impossible or at the very least, inconvenient.
· Keeping allies alive with free VC heals and surprisingly low MP healing spell.
· Retains her Aurora Force skill, thus keeping magic attacks at a manageable level.
· Also keeps her other support skills.
Her back-row heal is nice in times when you want to quickly swap units back and forth, and she also has the ability to provide INT buff to herself through her orbs, that allow her to heal for even more. Healers will always have a special place for them in any party composition.
Pain pain go away!
Restore HP (L) and Intelligence +20% to all party members (1 turn)
I'll save you with my healing blade!
Restore HP (L) and Intelligence +30% to all party members (1 turn)
Restore all party members (S)
Magic attack on a single enemy (S)
Restore all party members' HP (S) and restore all statuses
Speed of all party members +15% (3 turns) and restore all statuses
Type resistance of all party members +50% (2 turns)
Restore all party members' HP (M) and Regen (M) (3 turns)
[Normal] Target a single party member, main or reserve. Revive them, grant Type attack +30% (1 move), and restore 30 MP to them. [Another Force] Grants all party members Type attack +20% (1 move). [United] Effect is strengthened based on the amount of accumulated Blessings orbs. Blessings orbs are consumed on skill use.
Restore all main and reserve party members' HP (L) Stack 1 Blessings on user Blessings: Increase Intelligence of user (max stack: 2)