Review doc credits to: @Exas, @Naeliarc, @Chivience from the unofficial Another Eden Discord (Please let one of them know on Discord if you find any mistakes/errors)
A care-free and lackadaisical young man. A student at the IDA school on Elzion, he says his favorite subject is lunch. He has a tendency to fall asleep mid-conversation when he gets bored. People say they see him wandering the streets late at night.
Review
Mighty is a highly versatile water-elemental attacker mage. He comes with impressive MP and a strong AoE skill, as well as a defensive skill against fire units. Coupled with his ability to Sleep enemies, he is a flexible unit who fits into almost any team. Like all staff users, he has high magic defence and can be trusted to tank magic hits.
Drawbacks
· As a DPS mage he is incredibly slow, and a speed buff may be required for him to reliably outspeed bosses (eg. Flame Eater)
Useful for
Mighty is an incredibly versatile unit, dealing both high numbers and providing defensive support against fire enemies.
· Mob clearing, and consequently EXP farming
· Consistently dealing damage to enemies (bosses and long fights in particular)
· Locking down horrors and mobs (note that bosses are immune to Sleep)
· Greatly reducing fire damage
Futureproof
Due to his versatility, Mighty will most definitely stay relevant for all different types of content that involves taking down mobs quickly as well as dealing large damage to bosses.
Rarity Class
2★
Caster
3★
Thaumaturgy
4★
Mystic
5★
Aqua ruler
Valor Chants
So sleepy...but I got this!
Water type resistance of all enemies -20% (1 turn)
Giving it my all!
Water type resistance of all enemies -25% (1 turn)
This is my true power!
Water type resistance of all enemies -30% (1 turn)
When Mighty comes into the battlefield, he significantly boosts the damage of your water units. However, if he is the sole water unit in your team, it is best to simply keep him in the battlefield at all times to deal damage and protect your units.
Skill
Description
Size
MP
Sleep Ball
Water type magic attack on a single enemy (S) and inflict Sleep
S
14
Aqua Ruin
Water type magic attack on a single enemy (S) and Physical resistance -15% (3 turns)
S
20
Aqua Wall
Physical resistance of all party members +15% and Fire type resistance +50% (3 turns)
28
Aqua Wall is a staple skill against fire enemies, crippling their damage output and protecting your units from near-death nukes.
Aqua Spread
Water type magic attack on all enemies (S)
S
17
Freeze
Water type magic attack on a single enemy (L) and Speed -15% (3 turns) and inflict Stun
L
42
Double Sleep
Water type magic attack on a single enemy x2 (L) and inflict Sleep
L
36
Waterfall
Water type magic attack on all enemies (XL)
XL
47
Manifest Weapon Water type magic attack on all enemies (XL)
Inflict sleep on enemy
XL
39
His AoE is able to deal a lot of damage to mobs - most of the time leaving them with a sliver of HP, if not one-shotting them. With the aid of other units’ AoE skill or auto attacks, this allows him to reliably clear VH ADs without struggling at all.
Nightmare Gift
Water type magic attack on a single enemy x2 (XL) and Inflict Sleep
XL
46
Manifest Weapon Water type magic attack on a single enemy x2 (XL) and Inflict Sleep
User Intelligence +30% (1 turn: max stack x3 +60%)
XL
39
A strong offensive and defensive skill with the ability to Sleep enemies (especially horrors), Mighty can deal a good amount of damage to bosses, and also help lock horrors into a state where they cannot fight back. Since he’s probably slower than all your other units, you will not run the risk of other units waking the enemy up from their Sleep condition.