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Description
A perfectly arranged set of specifically sized and energized crystals. Once struck with a tuning fork, the resonating waves activate their energy causing a reaction between the crystals. Once fully awoken, the main grounding crystals hone and confine the smaller crystals into a powerful, circular orbit.
The crystals hum together producing a low-toned sound, attracting mice in the general area, luring them to its center ring. Once a mouse gets close enough the crystals spin and speed up into a blur and release an awesome flash of light. Too blinding to even see what has happened to the now missing mouse... Mousehunt Wiki page
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Description
The three rival mouse tribes of Elub, Nerg and Derr very seldom come together, but when they finally get around to negotiations after their latest skirmish, they meet on this elaborately carved tribal mask. Only the eldest of the mice from all three tribes are allowed to work on constructing the meeting place, which is hallowed by the tribes-mice due to its origins in the Jungle of Dread. How frustrating for these master crafts-rodents that the trapsmiths co-opt their art for traps!
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