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Using flails made of pure tidal fury, Aquos Mice control the powers of water and ice. Anywhere water can go, they go, soaking into wood and dripping into tiny cracks in trap bases. Once they have infiltrated a material as water, they freeze, which breaks even the strongest of bases apart. After that, they are free to collect the cheese and return it to the Black Mage.
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Hailing from the high mountain passes, and the shadows along the roadside, these mice were chosen for the King’s Gauntlet because they are well-versed in the art of the ambush. They make their living by profiting off the misfortunes of others, especially when those misfortunes are caused by their trusty dagger. Bandits are opportunists by nature, and as such they never pass by an opportunity to gain some free cheese. After all, even if they don’t need it, someone else might pay a hefty price for it.
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The Berserkers come to the King’s Gauntlet from the Land of Ice and Snow, determined to make a place for themselves in Clawhalla by cutting down as many traps in their lifetime as they can manage. A race of fierce warriors, they rely on their trusty axes to solve just about any problem.
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Reclusive and unpredictable, the Black Mage’s robes reflect the union of all the elements: Earth, Water, Wind and Fire. With a multitude of elemental minions at their command, Black Mages use powerful combinations to defeat their foes. A Black Mage may freeze a trap with water, then blow it to bits with a fiery explosion. Of course, they always strive to keep the cheese intact.
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What ho! It’s the Cavalier Mouse! Dressed in their ceremonial finest, these flashy mice of empire scrap their way through the most dangerous of traps using their sabers, pistols, and a whole lot of good old-fashioned grit. The spirit of adventure drives their escapades, although the cheese reward is a nice incentive, as well.
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The clockwork samurai is one of the only puppets in the Master’s arsenal that is designed entirely for trap-springing. Quick, agile, and made of the most advanced mechanical parts that money can buy, the samurai uses his wind-up key as a miniature sword. Experienced hunters have a saying about this puppet: Watch out for the keys or they’ll catch your cheese!
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The Cowbell Mouse floods the area around it with the transcendent sound of its chosen instrument. . . clunk-clunk, clunk-clunk. After all, very few songs incorporate the cowbell to its greatest potential, and even those songs could use a little more. To this end, the Cowbell Mouse wanders around, exploring his ‘studio space’ and doing funny little hip movements while he clunks as loudly as possible. These mice will often dance right into traps, distracted by their own noise.
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Coins jingle, fabric twirls and music flows around Dancer Mice, the masters of movement. Dancer Mice make their trade look easy, but the tricks they pull off are anything but-- cartwheels, back flips and amazing feats of balance fill their routines. With so much strength and agility at their command, it’s no wonder that Dancer Mice can pirouette their way to the cheese.
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Musical mice avoid the Drummer Mouse as scrupulously as they avoid moldy cheese. Whenever another instrument enters the area, the Drummer Mouse adds a back beat. This act wouldn’t be a problem, if the drums didn’t drown out all of the other instruments, but as it is, when the Drummer starts up, the other mice in the area can’t hear themselves think. And woe be to the Mouse that does play with the drummer-- he speeds up every few bars.
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This mouse cares not for cheese. To say the Eclipse Mouse commands the forces of darkness would be to underestimate its power, for it commands the very fear of darkness, liquifying hunters’ souls with a constant barrage of nightmares. It also turns traps against their owners, sending knives, lasers and even giant squid sailing through the air after opponents. It has only been trapped once before, and after it reached the King’s gauntlet, the hunter disappeared. Good luck.
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