Latest update: 05 September 2024


Alex Louis Armstrong
Series Fullmetal Alchemist
Location Area: 20
Floors: 1, 8, 15
Element Lightlight
How to defeat Alex Louis Armstrong floor »
Team recommendation to defeat Alex Louis Armstrong raid »
Talent: Recoil [Passive] Rank A
At the start of the battle (during your turn), reduce the Mana Regeneration of all allied and enemy familiars by 15%. Inflict a stack of Recoil to both you and your opponent, dealing 3% of its HP as True damage per turn. This status cannot be resisted, and additional statuses cannot be added
Destruction and creation are two sides of the same coin! You must destroy to create! That is the law of the universe! [gongsang81]
Colossal Titan
Series Attack On Titan
Location Area: 9
Floors: 3, 11, 19
Element Groundground
How to defeat Colossal Titan floor »
Team recommendation to defeat Colossal Titan raid »
Talent: Recoil [Passive] Rank A
At the start of the battle (during your turn), reduce the Mana Regeneration of all allied and enemy familiars by 15%. Inflict a stack of Recoil to both you and your opponent, dealing 3% of its HP as True damage per turn. This status cannot be resisted, and additional statuses cannot be added
Grr....
Itaru Hashida
Series Steins Gate
Location Area: 1
Floors: 1, 6, 11
Element Groundground
How to defeat Itaru Hashida floor »
Team recommendation to defeat Itaru Hashida raid »
Talent: Recoil [Passive] Rank A
At the start of the battle (during your turn), reduce the Mana Regeneration of all allied and enemy familiars by 15%. Inflict a stack of Recoil to both you and your opponent, dealing 3% of its HP as True damage per turn. This status cannot be resisted, and additional statuses cannot be added
There are two types of lies: Lies that hurt, and lies that don’t hurt.
Jet Black
Series Cowboy Bebop
Location Area: 60
Floors: 3, 8, 13
Element Groundground
How to defeat Jet Black floor »
Team recommendation to defeat Jet Black raid »
Talent: Recoil [Passive] Rank B
At the start of the battle (during your turn), reduce the Mana Regeneration of all allied and enemy familiars by 15%. Inflict a stack of Recoil to both you and your opponent, dealing 3% of its HP as True damage per turn. This status cannot be resisted, and additional statuses cannot be added
Everything has a beginning and an end. Life is just a cycle of starts and stops. There are ends we don't desire, but they're inevitable, we have to face them.