Recoil: At the start of the battle (during your turn), reduce the Mana Regeneration of all allied and enemy familiars by 15%. Inflict a stack of Recoil to both you and your opponent, dealing 3% of its HP as True damage per turn. This status cannot be resisted, and additional statuses cannot be added
Some players recommend to .rd leave
this raid since the reward is not worth the effort or there is a better version of this card (same talent, same element, better stats and value)..
However, if you still want to give it a try, you can use the recommended teams below.
# | Recommended Team |
---|---|
1 | |
2 | |
3 |